package com.wlld.entity;

import com.wlld.MatrixTools.Matrix;


/**
 * @param
 * @DATA
 * @Author LiDaPeng
 * @Description
 */
public class PositionAndFeature {
    private Matrix matrixR;
    private Matrix matrixG;
    private Matrix matrixB;
    private double x;
    private double y;
    private double XSize;
    private double YSize;

    public double getXSize() {
        return XSize;
    }

    public void setXSize(double XSize) {
        this.XSize = XSize;
    }

    public double getYSize() {
        return YSize;
    }

    public void setYSize(double YSize) {
        this.YSize = YSize;
    }

    public Matrix getMatrixR() {
        return matrixR;
    }

    public void setMatrixR(Matrix matrixR) {
        this.matrixR = matrixR;
    }

    public Matrix getMatrixG() {
        return matrixG;
    }

    public void setMatrixG(Matrix matrixG) {
        this.matrixG = matrixG;
    }

    public Matrix getMatrixB() {
        return matrixB;
    }

    public void setMatrixB(Matrix matrixB) {
        this.matrixB = matrixB;
    }

    public double getX() {
        return x;
    }

    public void setX(double x) {
        this.x = x;
    }

    public double getY() {
        return y;
    }

    public void setY(double y) {
        this.y = y;
    }
}
